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Last updated:2021-07-20 10:07:42
After you register a Kingsoft Cloud account and activate KS3, you can start to create buckets in the KS3 console. All objects of KS3 are stored in buckets. You must create a bucket before you can store data in KS3.
Click Bucket in the left navigation pane. On the page that appears, click Create Bucket.
Note: The bucket name must conform to the naming rules and be unique in KS3. After a bucket is created, the bucket name cannot be changed.
The bucket name must conform to the following naming rules:
In the Create Bucket panel, select a region and enter a name for the bucket. The bucket name must conform to the naming rules and be unique in KS3. After the bucket is created, the bucket name cannot be changed.
The region cannot be changed. To access KS3 from your Kingsoft Cloud Elastic Compute (KEC) instance over internal network, you must select the same region as your KEC instance. For more information, see Endpoint and Region.
Set the Project parameter to the project to which the bucket belongs. After the bucket is created, you can change the project as required.
Set the Storage type parameter to Standard or Archive. You can access objects in a Standard bucket without restoring them. An Archive bucket stores objects that are stored for a long time and rarely accessed. To access such objects, you must restore them first.
Set the Access Control parameter to the required access permission.
Public Reading/Writing: Anyone including anonymous users can upload objects to the bucket and list the objects, and costs of all these operations are borne by the bucket creator. Use this permission with caution.
Public Reading: Only the bucket creator can write data to the objects in the bucket, but anyone including anonymous users can list the objects in the bucket.
Private: Only the bucket creator can upload objects to the bucket and list the objects. Others have no access to the objects in the bucket.
Pure Mode